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Game Sound Design and Implementation Demo

Given silent cut-scenes and Wwise project folders, I created and implemented sound designs for a Norse Mythology inspired game. The vocals of the Draugrs were provided by my children and edited using Pro Tools Audio Suite. SFX assets were created or used from tracks and licenses previously obtained through various methods. Video of gameplay was screen captured after implementation of audio assets into Wwise and added to cut scenes to give realistic representation of game flow.

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